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In the prologue phase of Astra: OmniRise, the game will be about the player completing missions through idle, driving the development of the Astra and preparing the game for the next phase. Players will need to plan and manage the resources of the ships they hold to maximize the order of mission execution and obtain optimal rewards.
In Astra: OmniRise, missions are an important way to drive players to learn the storyline and objectives. At the beginning of the game, New Dawn's Gate will release a series of missions that players can send their ships to complete in the target area. These missions are divided into combat missions, investigation missions, and gathering missions depending on the type of ship. These missions often require players to work together to complete, and players who participate in the mission will receive the corresponding $AOR as a reward.
Ability: Different types of spaceships have different primary ability. The primary property of combat spaceships affects their combat ability. Survey spaceships affect their ability to explore and investigate. Harvesting spaceships is the ability of mining and collecting resources.
Energy: It affects the time and distance of the spacecraft to complete the mission.
Speed: It affects the spacecraft's efficiency in getting to the mission destination.
Hull: It affects the spacecraft's endurance in dangerous areas, and when the HP is low, it affects the efficiency of completing the missionMore property will be added with the iteration of the gam version, and the equipment component of the spaceship is already under development.
More ability will be added with the iteration of the gam version, and the equipment component of the spaceship is already under development.